Valorant has entirely dominated esports for PC gaming: Ronak Gupta (Cosmic Byte’s Partner)

Riot Game’s Valorant has become one of the most important causes behind the explosive growth of PC esports in India since its launch in 2020.
While the platform’s video game business is still far from the kind of popularity enjoyed by mobile gaming devices today, market leaders are certain that, with Valorant at its core, PC gaming in India will be the next big thing.
Ronak Gupta, Partner at Cosmic Byte, spoke with Abhishek Mallick of Sportskeeda Esports about PC esports in South Asia and where it stands today. He discussed Cosmic Byte’s collaboration with Velocity Gaming, as well as the importance of affordable gaming accessories in helping the region’s video game sector grow.
The following is a part of the interview:
Ronak Gupta, Partner at Cosmic Byte, had a lot to say about Valorant India.
Q) Sir, I couldn’t want anything more than to get your interpretation of the Indian computer game and esports market. Where do you think it is now, and what progress do you think it has made in the last few years?
The Indian computer game market has advanced essentially in the last couple of years, and it will just improve from here on. I think a huge development is because of the accessibility and far and wide utilisation of mobile phones and the simplicity of involving these gadgets for gaming.
Q) Tell us about Cosmic Byte, what inspired its creation, and some of your hopes and dreams.
Ronak: I have been gaming since I was a youngster and have forever been captivated by the world that computer games give. In those days, in any case, there were not very many open doors that gave gamers a way to really grow their mindset and score higher. Whatever was available in terms of gaming adornments was either too far away or prohibitively expensive.
Attributable to that, I turned out to be really focused on acquiring the possibility of reasonable gaming the way that could be available, and that is the way Cosmic Byte became. However, our items are now available to a wide range of players, from novice to expert, and we work tirelessly to ensure that our product quality is adequate and meets all guidelines.
We are really beginning!
Q) With the more competitive side of the business showing consistent growth, esports for portable and PC stages must have seen a surge recently.What is your opinion on the importance of solid gaming peripherals in a country like India, and what role they play in the lives of current gamers?
Ronak: Honestly, you can’t anticipate that individuals should up their game assuming they are too used to items that are not reasonable for gaming. To be perfect at gaming, you really want peripherals that suit your requirements and supplement your gaming style.
Q) Cosmic Byte has as of late collaborated with Velocity Gaming, one of the locale’s top valorous groups. Enlighten us with a piece concerning the move and a portion of the dreams and assumptions behind the choice.
Ronak: At Cosmic Byte, we love to play games and revere Valorant. The game has completely taken control of PC gaming esports, with Velocity Gaming doing particularly well in Valorant.
So, aside from seeming to be OK as a brand to connect with, inferable from their prosperity, we simply love the delightful way they are about the game.
It’s simply an ideal fit!
Q) What different initiatives is Cosmic Byte funding to help advance the development of esports in India?
Ronak: We play together frequently in order to improve our skills.However, I assume the most effective way to bring about change in the gaming atmosphere in India is to make gaming reasonable for all with our scope of items.
I couldn’t want anything more than to see an ever-increasing number of individuals get into this as a calling. We want to have a significant impact on the old outlook of individuals about gaming in India, and nothing is better compared to advancing our local ability.
Q) It’s not news that portable gaming sees amazing local area cooperation in the district contrasted with PC. Yet, with titles like Valorant turning out to be more well-known continuously, do you feel the hole will ultimately be reduced before very long?
Ronak: Yes! 100%. I think it has previously been decreased. Valorant’s notoriety in India is already enormous, with so many people having previously played the title.
Add to this the way of life of companion circles in India and group manifestations, and it’s inevitable that there will be a blast of expert gaming groups in each chasm of India.
Q) With the nineteenth Asian Games (now postponed) including esports as a major event, what impact will it have on the computer gaming scene in places like India and South Asia?
Ronak: With the live spilling of these occasions, there is a developing interest in gaming for gamers as well as a game with a fanbase and the most loved players. Gaming isn’t anything like your customary game any longer, so the effect in a gaming-addicted nation like India could be enormous.
Q: What’s next for Cosmic Byte? What can fans anticipate from the brand before long? Are there additional astonishing drives coming up?
Ronak: The rundown is unending. We as of now have such countless new items available. We just sent off our new site. The new year will have additional gaming affiliations and extension in various kinds of items that will simply add to your gaming armoury.
We will focus on a more exceptional way to deal with high-on-quality items taking special care of the requirements of our rising proficient players.